On the Wild West frontier, no one asks who you are.
What matters is what you do.
Dust in the Wind is a cooperative adventure game about choices that leave a mark. You are drifters roaming the endless plains of 1870s America. You might become a legend, an outlaw… or vanish like dust in the wind.

You play together as a group of people with no real future, but plenty of trouble. You travel across the Wild West, take on jobs, stumble into danger, sometimes help, sometimes steal. And very quickly you realize there’s no way to do everything at once.
Every decision changes something.
One action might put gold in your pockets, and raise the level of threat.
Another may improve your reputation, but draw the attention of someone you really don’t want to meet.
Combat is fast and tense. Gunfights and revolver duels demand cooperation, because lone heroes don’t last long out here. But just as often, the real tension builds outside of combat — in conversations, moral choices, and decisions that seem harmless… until they come back hours later with twice the force.
This is a game that remembers.
The world reacts.
And the story unfolds differently every time.
There is no single “good” ending here.
Only the one you manage to carve out for yourselves, with your hands stained by dust, blood, and gold.
Campaign: Q3 2026
Gamefound page: https://gamefound.com/en/projects/phalanx/dust-in-the-wind
Designer: Srdjan Jovanovski
Artist: Bartłomiej Jędrzejewski
