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About us

Curious about the origins of PHALANX? Or perhaps you’re eager to discover the masterminds behind your favorite game designs? Welcome! This section offers a peek behind the curtain, introducing you to the dreamers, strategists, and visionaries who bring PHALANX to life. Here, you’ll learn how we create not just games, but unforgettable moments.

We are PHALANX

Deeply immersive UBOOT: The Board Game, logistics-focused 1944: Race to the Rhine, thoroughly refurbished classic Hannibal & Hamilcar: Rome vs. Carthage. These are the games we make. Unique, unconventional, beautiful. We’re bursting with ideas, we don’t shy away from seemingly risky projects, and we put all our hearts into it.
We aim to combine original game mechanics with beautiful components to create challenging and unique games fully immersed in their overarching theme. In essence, our goal is to create games you want to replay time and again. At PHALANX, we don’t just love games, we love making them.

You’ll see in our games:

A focus on gameplay

We specialise in historical games. We look to offer a unique perspective, with a strong attention to detail. However, our games are first and foremost about creating a memorable gaming experience. We do not let our desire for accurate historical representation get in the way of that.

The highest quality art & components

We believe that art and components are incredibly important in enhancing your gaming experience. For that reason, we spend a lot of time and resources on getting the aesthetics of our games right, including using only the highest quality components.

A desire to push the boundaries

We are not afraid of doing things differently. We are innovative and bold in the games we design, and the mechanics we use.

Our team

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Jaro Andruszkiewicz
Co-founder and Creative Director
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Waldemar Gumienny
CEO, Co-founder
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Bartłomiej Jędrzejewski
Art & Graphic
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Mariusz Rosik
Development
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Maciej Jurczyszyn
Logistics
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Srdjan Jovanovski
Development
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Natalia Turzańska
Marketing and events
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Adrian Turzański
Marketing and crowdfunding
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Sandra Kubacka
Accounting
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Katarzyna Jasińska
DTP
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Maciej Krasuń
3D Designer
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Kinga Jurczyszyn
Customer Care
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WHAT ABOUT YOU? 

That’s enough about us. We want to hear from you. You are clearly someone that loves games, so tell us more. Send us a message. Share your thoughts with us. You can contact someone in the team directly through our Contacts page, or post on our social media. We’d love to hear from you!